Eat information, defecate ideas.

anarchyinblack:

congragulation:

just precisely how bad was 1500s jerusalem at making maps, you ask? well,

image

There needs to be a unit of measure or a ratio for just how wrong a map is when compared to an Equirectangualar projection. because I think this map right here may be the most useless map in the history of cartography.

World maps before the 1600s or so were mostly intended as a sort of cosmological model. The “T and O” map, of which this is a variant, was designed to place Jerusalem in the metaphysical center of the universe.

officersaavik:

borednena:

unwinona:

urulokid:

tico-taco-ra-ra-ra:

urulokid:

jellybaby74:

urulokid:

zionicbond:

urulokid:

chibitamichan:

urulokid:

Yeah I’m totally elsa kids come on over

I can’t breathe, this is so friggin cute

Like you don’t understand okay I was trapped for an hour on the second floor of the con with hundreds of children and their parents because everyone thought I was Elsa

Am I the only one who thinks she looks like the khaleesi like The mother of dragons?

I was cosplaying dany I was mistaken for Elsa and wound up at a nine yr old girls birthday party this was the best day of my life

I thought she was Kalesi…

YES I WAS COSPLAYING KHALEESI

I WAS HOWEVER MISTAKEN ON AN ENORMOUS SCALE FOR ELSA OF ARENDELLE BY HUNDREDS OF SMALL CHILDREN AND THEIR MOTHERS

well you didnt have to use caps lock…

I AM DAENERYS STORMBORN, THE UNBURNT, OF THE HOUSE TARGARYEN, FIRST OF MY NAME; QUEEN OF MEEREEN; QUEEN OF THE ANDALS, THE RHYNAR, AND THE FIRST MEN; LADY REGNANT OF THE SEVEN KINGDOMS, PROTECTOR OF THE REALM, KHALEESI OF THE GREAT GRASS SEA, BREAKER OF CHAINS, AND MOTHER OF DRAGONS 

AND I WILL USE CAPS LOCK IF I SO PLEASE

LET IT GO

LET IT GOOOOOOO

I woke my husband up laughing like a fucking donkey. Thanks tumblr.

EVERY TIME I SEE THIS POST IT GETS BETTER AND BETTER

(via somervta)

Will Misogyny Bring Down The Atheist Movement?

I’m sort of disappointed by this article.

Not only did it erase me… again, but it contributed to Shermer indirectly mentioning my allegation as a ‘hoax’.

But that is less of the concerning part compared to the operative motive behind the article: framing the sexual assault crisis in skepticism through an ideological lens.

e.g. Penn Jillette being vulgar in his particular context is equivocated to people who literally drugged and raped several victims. This is problematic.

It is trying to score points for one “side” of the movement. This sort of thing is exactly why allegations don’t go anywhere; they get inherently politicized, and it leads to bitter gloating and rebukes without anything actually getting done.

It’s exactly the situation I was hoping could be avoided.

If in, say, five years or so, we get Atheism Plus and Atheism Light conferences, and rape happens at both, because this is an institutional problem and both institutions are self-justifying husks of internecine fighting, I’m going to cry.

Final Fantasy 7 PC Any% 3:12:21

They found a glitch that gets them to the debug room. Multi-hour savings ensue!

Anonymous said: You are magnificent and your tumblr is magnificent (and your bulleted list of Reasons Why That One Guy Sucked is getting printed and framed and hung on my wall, oh my god.)

Thanks! Could I see a picture when you do that? I want to frame the picture on my wall.

queenshulamit:

animate-mush:

queenshulamit:

rightnowbb:

madeofpatterns:

squirrelp0wer:

jean-luc-gohard:

The most dangerous thing society teaches boys and men, especially white boys and men, is that their emotions are objective logic and reason and that anyone who disagrees is being irrational.

Yes. This is exactly what those “less wrong” assholes espouse and call the rest of us “irrational.”

Plus that it’s ok write out graphic descriptions of harm you want to do to people so long as you can write out a probability tree saying it’s irrational to be disgusted.

this is so creepy, go and sit in the corner and think about how creepy you’re being.

Um, I am not sure who you are calling creepy here, but I think OP and first responder are being extremely creepy and I am too confused by what madeofpatterns is saying to know if it’s creepy or not.

I think there’s a difference between  ”my emotions are objective logic an reason” and “objective logic and reason are valuable and should be striven for.”

I agree that it is a serious problem to not be able to distinguish an emotional response from a rational one.  But that doesn’t mean that it is wrong to seek to turn emotional responses into rational ones.  Precisely because objective logic and reason are important.  Conclusions need to follow from their premises if you want to be able to accomplish anything ever.

This doesn’t mean you should go around using the …veneer of objectivity to dismiss someone’s feelings.  They’re no less valid as feelings.  But they may be less valid as arguments.

But being able to distinguish what is sound logic and what is not is absolutely crucial, regardless of what you later do with that information.

Yes thank you.

The description of LW bears 0 resemblance to reality.

And I think it is really, really creepy to tell people that they are not allowed to think about things. Which OP is doing, and then pretending not to do.

Reminds me of That Boy.

I really think people would be less likely to have this impression if the power players, perhaps, did not have neoreactionaries horrifyingly high up in the ranks of their organizations.

It disappoints me that making the world a better place might be harder, for of all reasons, because of nerd sniping.

Why GamerGate Is Destined To Fail

deathofgamergate:

What Is GamerGate?

It’s the Tea Party of video games. And Zoe Quinn is its Benghazi.

Okay, But What Is GamerGate Really?

GamerGate has been disingenuously framed as a grassroots campaign of gamers “concerned with the quality and integrity of video game journalism.” The campaign is, in truth, an effort to fold in, rehabilitate, and retroactively justify a previous campaign of blatant gender-based harassment against a female videogame developer for the capital offenses of having (a) a vindictive ex-boyfriend and (b) friends within the industry.

GamerGate is a campaign run by people who don’t understand what a real conflict of interest actually is, and who would institute standards of disclosure and prohibition on reporting so restrictive as to essentially disqualify all actual journalists from the space. They sincerely believe that the mere act of patronizing a developer precludes one from objectively reporting on that developer - a standard more stringent than that found in political reporting, and for a field of journalism that is far less important.

Yet even if GamerGate’s proposals were reasonable (they’re not), it wouldn’t matter, because no matter how noble its purported aims, the campaign sprung up from one of the most noxious onslaughts of sexism to rock the gaming industry in years, and a not-insignificant number of its proponents continue to engage in that harassment to this day, tarnishing the rest by association. #NotAllGamers, you say? Tough. Welcome to the word of open-invite politics, where anyone who lays claim to a movement is technically part of that movement. See also: the Tea Party. You live and die by your worst members, and right now, your worst members are utterly and openly putrid.

Admittedly, the Tea Party has managed to do well for itself in certain parts of the United States, so why couldn’t GamerGate? The answer is simple: The stakes are too low to stomach the vitriol seeping out of the movement’s underbelly. The Tea Party, laughable as it may be to some, seeks to address real-world issues impacting the country at large, where lives, jobs, and communities are actually at stake. That people within the games industry sometimes hook up doesn’t quite rise to that level of seriousness.

GamerGate, at its core, is about a woman being denied sexual agency. Yes, there is high-minded rhetoric about a lack of integrity in journalism, but with a curious inability to point to any examples of inaccurate journalism that can be traced back to any sort of influence-peddling. It is impossible to see the tenuousness of these claims and the ferocity with which they are made as anything but overcompensation for what gamers have done to Zoe Quinn. And the refusal to admit this is only making it worse.

The Unflattering Genesis

For those unaware, GamerGate can be traced back to a single event: The Zoe Post.

In short, indie game developer Zoe Quinn was recently made the subject of a novella-sized blog entry by her scorned ex-boyfriend (“The Zoe Post”), who laid out a sordid and overwrought tale of interpersonal betrayal. His professed goal was to “warn the public” as to what kind of person Quinn supposedly is. The immediate reaction was predictable: burner Twitter accounts began to pillory Quinn with cruel invective, memefying her alleged infidelity and hounding her on every corner of the Internet.

Around this time, digital hazmat teams were deployed by many websites to stop their message boards from being used as coordination hubs for harassment campaigns against Quinn. The hue and cry of “censorship” reared its head, forming one of the core conspiracies of GamerGate: that the upper echelons of the gaming industry attempted to suppress any discussion of The Zoe Post to protect “one of its own.”

This is where accusations of corruption begin to fall apart. Zoe Quinn, while certainly a colorful personality in the gaming industry, is not by any means a power-player, and her peers are not beholden to her from any sort of financial or publicity standpoint. How easy would it have been for Kotaku et al. to run stories on The Zoe Post and rake in easy ad revenue thereby? They forfeited these opportunities, however, in the name of integrity and an attempt to elevate the collective image of the gaming industry – to show the world that we are not captive to sub-TMZ levels of malicious voyeurism.

Yet as the old adage goes, you can’t save someone from themselves. With members of the press refusing to validate The Zoe Post as an actual story, schoolyard cruelty turned to outright animosity. The details of this chapter are highly disputed, yet simultaneously unimportant – whether Quinn was “doxxed,” or doxxed herself for attention, there is no doubt that the campaign against her hit a fever pitch of venom and outright misogyny. One way or another, gamers were going to make Quinn into a headline.

And it worked.

The press finally took notice, but not for the reasons that GamerGate proponents wanted – they had unwittingly become Exhibit A for why the gaming industry was still widely considered a cesspool, unbefitting the respect accorded to traditional media. Quinn was a victim, and the gaming community her assailant. Well done, gamers!

The Incredulous Transformation Into GamerGate

To most outside observers, the discussion of Quinn was not only highly offensive, but downright embarrassing for the community at large. It was a tawdry affair with no real public interest component, one conducted with a high school-level of maturity, and the fact that so many gamers seized on it with such fervor only reinforced the “man-baby” image that our industry has been trying to shed for years. The refusal of the gaming press to validate it was, in fact, an attempt to save the community from itself. But the community made clear that it wanted nothing more than to set itself on fire.

At this point in time, it was safe to say that the campaign against Quinn had been a failure. If the intent was to ruin Quinn’s personal life, her detractors certainly came close – she and those around her endured weeks of harassment and personal threats, made even worse by the suggestion that they not “feed the trolls” by fighting back against the torrential abuse. Yet Quinn’s professional life had never been more secure. Her Twitter followers went up by 50%, Patreon funds flowed in, and the industry realized more than ever how much it needs people like Quinn – people capable of revealing just how much adolescent rage and misogyny still exists amongst rank-and-file gamers.

Quinn’s detractors quickly found themselves on the receiving end of some well-justified scorn for how they had collectively conducted themselves. They realized that, in order to gain any sort of foothold into legitimacy, they would have to shift focus away from “Zoe Quinn is an awful person” as their mantra, as too many of their members could not resist dragging Quinn’s irrelevant sexual exploits into the discussion. Instead, they attempted to seize on the one kernel of The Zoe Post that might conceivably serve as a springboard for objective critique: Zoe Quinn once dated a video game journalist.

Seriously. That’s all they had.

Gamers Put On Their Journalism Hats

The story goes that Quinn got into a relationship with a guy shortly after he wrote a piece on her involvement in a scrapped webseries. The guy then went on to write for Kotaku, where he never reported on Quinn again. Somehow, this non-story got spun into a whole web of accusations about bias and corruption in the media, failing to identify a single instance of alleged bias in the journalist’s writing. Even now, people still accuse Quinn of sleeping with journalists to generate good press and/or reviews for her games, yet have been unable to provide any examples of this actually occurring.

The hysteria of GamerGate has, amongst other things, reduced the concept of a “conflict of interest” to absurdity. Are gamers simply unaware of how industry - not just video gaming, but any industry - functions? Do they think restaurant critics are not friendly with chefs? Film critics with actors? Music critics with musicians? Without relationships, there can be no reputation-building, no insight, no nuance or holistic understanding of subject matter. To reduce every point of interest to a presumptive conflict, as GamerGate does, both fundamentally misunderstands and kneecaps journalism, and will inevitably result in journalists getting worse, not better.

The unfortunate thing is that there is certainly corruption and a lack of ethics in many pockets of the video game industry’s journalistic wing. Suspect sponsorships and payola have been standard for years; anyone remember when Jeff Gerstmann got fired from GameSpot way back in 2007 after writing a middling review of Kane and Lynch, advertisements of which were plastered all over the website? Where was GamerGate back then? Why did it take The Zoe Post, a story utterly bereft of actual corruption, to galvanize gamers into pushing back against these entrenched practices?

No matter how desperately GamerGate proponents try to sweep this detail under the rug, the fact is that they only got truly interested in this subject when there was a woman to sexually shame for it. And that’s more damning than anything in The Zoe Post.

The Oppressors As Victims

Right out of the gate, GamerGate has only managed to find traction as a data point in a wider discussion of sexism and persecution in the video game industry. It is a desperate attempt to put a constructive gloss on what started and continues to operate in the shadows as a vehicle for gendered abuse and scorn. And so the narrative has taken another turn, this time towards “gamers” as an oppressed minority, vilified simply for wanting a certain level of decorum in discussion of them and their activities.

I’ll let the irony sink in for a moment.

The big problem with that angle is that GamerGate proponents conflate the act of gaming with their self-ascribed identify as gamers. Gamer doesn’t simply mean “one who plays games” – rather, it describes those who build a lifestyle around games, who emotionally invest in gaming subculture, and who take an active interest in the internal politics of gaming. And many of those so-called “gamers” are, in fact, the ones who were first to seize on The Zoe Post in its nascent, most prurient stage. Before anyone was interested in “journalistic integrity,” it was gamers launching incendiary volleys of slut-shaming Quinn’s way, choking her Twitter feed with blatant harassment.

Gamers are not being vilified for the mere act of playing games. They’re being vilified for constructing and nurturing a subculture that readily allows fiascos like The Zoe Post to take hold. One simply doesn’t see this level of sustained, community-based harassment in other spheres of media; not even comic book nerds would have the gall to conduct themselves in this manner. To throw up one’s hands and whine “#NotAllGamers!” is to abdicate any responsibility for taking care of one’s own house - a house that desperately needs tending before termites destroy the whole foundation.

Video gaming has come a long way in the past decades, from being a niche nerd hobby to now constituting a multi-billion dollar global industry. Attempts to shed its reputation as the #1 hobby of stunted man-children, however, have been regularly stymied by the “core” fanbase of gamers who perceive any critique of their subculture as a personal affront, one requiring not merely a retort, but retaliation. It is this childish mindset that prohibits many gamers from perceiving what is and isn’t fair game in a discussion.

In case they need it spelled out, the number of people someone has slept with isn’t fair game. Nor are weak gestures at legitimate issues when they operate as Trojan horses for gendered animosity. And until a sufficient number of community members digest that lesson, the remainder must accept that they will be judged alongside their brethren.

Don’t like it? Tell your brethren to knock that shit off.

Why GamerGate Won’t Succeed

The preceding should make it abundantly clear that the ostensible overarching goals of GamerGate have been entirely subverted by the muck and mire it crawled out from. The prevailing headline is not about any journalistic crisis in video gaming, as the GamerGate community has failed to provide any journalistic product that demonstrates inaccuracy linked to bias. Instead, the headline is about how gamers attempted to destroy a woman’s entire life (additionally targeting anyone in the blast radius for the sin of proximity) largely based on alleged crimes of gender.

(Again, #NotAllGamers is irrelevant. They were gamers. They came from the gaming community. They did it in the name of  gaming. And they get away with it because of the nature of the gaming community’s prevailing subculture, which many gamers continue to defend in substance, if not in form. The community is culpable for what it births, and that culpability grows every time its member try to sweep the abuse under the rug.)

Whether or not you agree with the preceding capsule summary is irrelevant – that’s the headline. It’s the one that’s been carried from The Guardian to Time Magazine, with only a handful of low-level webzines and YouTube channels buying the GamerGate version of events. And every subsequent attempt to change the narrative has only collectively dug the community in deeper as it runs from one corner of the Internet to the next, desperate to avoid a mea culpa - to find something, anything, to exonerate it, instead of lifting a finger to try and help the people hurt by its own members.

This is the conduct of children. This is the conduct of screaming toddlers unable and/or unwilling to admit the extent to which they transgressed, desperately deflecting to purported issues of substance in the hopes that enough flailing and kicking will make everyone forget what got them in trouble in the first place. This is why gamers are infantilized – because they so often act like infants. And GamerGate won’t change this perception, because it’s an extension of that infantile aversion to responsibility.

Conclusion

Let’s not mince words: GamerGate is stillborn. It will not be salvaged by a public relations cleanup. No number of cute mascots or appeals to broader principle like censorship or journalistic integrity will negate the damage its members have done to their own cause, simply because the cause is not one of sincere origin. It would be as if the Ku Klux Klan (or a group that includes members thereof) tried to convince the public that their real concern is high levels of inner city crime created by low-income residents – knowing where the Klan came from, why wouldn’t their superficially legitimate concerns immediately be seen as suspect?

(A note for the slow: No, this is not to compare all gamers or GamerGate proponents to Klansmen. It is to say that the foundational movement of GamerGate, borne of The Zoe Post, is a heinous one, and the linkage between the two still manifests to the detriment of every single constructive element of the campaign’s current form.)

If gamers really want to make a positive impact on the perception and function of their community, they will get their priorities straight. The first goal should be to make sure what happened to Zoe Quinn can never happen again – at the very least, not on the appalling scale that it did. After that, maybe we can start to talk about those ”standards of conduct” that were curiously absent from GamerGate’s entire first act.

Hey rationalist masterlist! In case you weren’t already angry…

antinegationism:

The situation is complex, and Kolmogorov thereby assures me a lot of words are needed to address it.

stormingtheivory:

Honestly literally everything I’ve seen that tries to persuade me that Zoe Quinn is evil or that somehow 4chan isn’t a steaming pile of shit just makes me more convinced that everyone involved in #gamergate should be mercilessly purged from the human population.

Now that’s a bit extreme…

I like to believe we can rehabilitate them through sufficient control and time.

Really, I’m optimistic. Community leaders just have to be willing to purge bad elements from their discussions without being tempted by the smoke and mirrors.

Totally not complacent and cooperating with literal nazis! Just a harmless abuse victim!

ozymandias271:

no one takes emotional abuse seriously, no one takes abuse of men seriously, and so we get a bunch of people deciding the IMPORTANT part is misogyny in gaming or the corruption of game journalism, as opposed to a firm community response against abuse and warning people about abusers

and I just

I expected better. I seriously did.

If the abuse thing is true (and indeed, verifying its veracity would be very hard with sources now poisoned), then he’s ended up being screwed over by the utility math.

The causal effects of him bringing up alleged affairs at the time have far outweighed pretty much any abuse he could have possibly suffered.

As a (male) person who was raped, I’d give sympathy, but this is one of those “torture vs. dust specks” class of situations, and the amount of human suffering adjusted for relative value correspondence renders his probable plight below my ability to register it in any significant fashion.

This is probably already undue weight.

Remember literally everyone else. Do so until one acknowledges the weight of their suffering.

ozymandias271:

can anyone point me to a reliable source about what’s going on with the Zoe Quinn thing?

What I’ve gathered from my dash: Zoe Quinn slept with a games journalist; her ex outed her; 4Chan got mad at her and started harassing her; some people were like ‘games are misogynistic’; some people invented a “no, games aren’t misogynistic” hashtag; some people are now accusing Zoe of being abusive; Zoe accuses the “no, games aren’t misogynistic” hashtag of being orchestrated by 4Chan. 

Two weeks ago, Quinn released a game called 'Depression Quest'. It’s a mostly text-based interactive fiction thingy. To understand a bit of the context, there’s been a backlash against indie games with less-than-standard interactivity, especially since Polygon gave Gone Home their Game of the Year. (In the case of Depression Quest… it’s kind of the point.)

So there was some initial whining, but it was mostly under control.

Then her ex then talked about her sleeping with a Kotaku editor. The implication was that it was for better reviews (the relationship actually occurred after the review).

'Gamers' (read: entitled shitheads) come down on her. There's name-calling, threats, etc. A narrative develops over her allegedly sleeping with five games journalists (thus the raid chatroom #burgersandfries) and sabotaging ‘game jams’ somehow (events where people develop video games really fast).

The pretense that develops is about ‘corruption in gaming journalism’. It’s a young field with inexperienced people, and for a very long time, it was more or less directly controlled by the industry. Critics are still essentially locked into a fixed score range for big enough titles still, much like the film industry.

But it is almost entirely pretense. They are mad that a 1) woman 2) indie 3) game developer is 4) allegedly sleeping with 5) multiple men who 6) might have industry/press connections.

This is at the end of a long trail of obnoxious bigotry within the ‘gamer’ community that is largely omniprevalent, so they get called out on their bullshit.

This makes them angry.

Subsequently, Anita Sarkeesian, a feminist video blogger who herself was the target of a harassment campaign for daring to examine video games, released the second episode of her video series ‘Tropes vs. Women in Video Games’.

The reaction from ‘gamers’ was about as civilized as you’d expect.

Developers who’ve bothered to react to this, on the other hand, are almost entirely on the side of Sarkeesian and Quinn. You could argue that optimistically, this is because they are empathetic artist-types who look out for their own, or more cynically, this is because ‘gamers’ are actually toxic customers who make up an increasingly small amount of the market, and the big money is in the consumer segment they are driving away.

Richard Garriott and Tim Schafer are the two really big names that come to mind, but the list is long.

Death threats ensue. The two women and their families are forced to flee their homes. Publications declare the end of ‘gamers’ as a subculture under its putrid mass of horribleness. This is entirely possible to be recognized by the mainstream.

In response, the hashtags ‘#gamergate’ and ‘#notyourshield’ pop up.

In the greatest twist ever, this morning (September 6th, 2014), Zoe Quinn reveals she has been logging the inner circle of a major source of the threats. Among other things, this reveals how blatant the misogynistic harrasment and hacking is, and that a surprisingly small bunch of assholes were behind perpetuating the hashtags, including the literal nazis from 4chan’s /pol/ board. (This is a very bad week for the 4chan old guard.) It’s a smoking gun.

It is now only a matter of time…

#GameOverGate (with images, tweets) · strictmachine

bigangry:

HOLY. FUCKING. SHIT.

Zoe “Social Justice Rogue” Quinn has been lurking in 4Chan’s raiding IRC channels the last couple of weeks, gathering chat logs.

Turns out, the ENTIRETY of #GamerGate was completely manufactured by 4channers, and they played EVERYONE that joined in on the #GamerGate tag and the #NotMyShield tag. Everyone. None of it was true.

Favorite tweet from this? 

I make video games, did y’all really think I didn’t know how the internet works?

This is the best possible outcome from all this shit.

A massive harassment campaign proven to be literally backed by hipster nazis!

I love the smell of misogynist tears!